{"id":1,"date":"2021-04-14T00:49:48","date_gmt":"2021-04-14T00:49:48","guid":{"rendered":"http:\/\/archive.gagvani.com\/?p=1"},"modified":"2021-10-24T14:02:50","modified_gmt":"2021-10-24T14:02:50","slug":"meet-my-first-project-physical-minecraft","status":"publish","type":"post","link":"https:\/\/archive.gagvani.com\/index.php\/2021\/04\/14\/meet-my-first-project-physical-minecraft\/","title":{"rendered":"Meet my First Project: Physical Minecraft"},"content":{"rendered":"\n<p>You may be thinking, <em>physical <\/em>Minecraft? Minecraft is just a video game, right? <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/hackaday.com\/wp-content\/uploads\/2018\/09\/physmc_wand.jpg?resize=707,625\" alt=\"\"\/><figcaption>Source: <a href=\"https:\/\/hackaday.com\/2018\/09\/30\/maker-faire-ny-getting-physical-with-minecraft\/\" target=\"_blank\" rel=\"noreferrer noopener\" title=\"https:\/\/hackaday.com\/2018\/09\/30\/maker-faire-ny-getting-physical-with-minecraft\/\">A Hackaday article about Physical Minecraft!<\/a><\/figcaption><\/figure>\n\n\n\n<p>With one of my first projects, Physical Minecraft, I set out to change that. Physical Minecraft bridges the gap between your monitor and your brain, by letting you control the game with a wand. It&#8217;s much more intuitive to play, rather than using a keyboard and mouse, or a controller. I&#8217;ve presented it at multiple Maker Faires, including the World Make Faire 2018 in New York City. Sounds interesting? Read more at <a href=\"http:\/\/physicalminecraft.blogspot.com\" title=\"physicalminecraft.blogspot.com\" target=\"_blank\" rel=\"noreferrer noopener\">physicalminecraft.blogspot.com<\/a>. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>You may be thinking, physical Minecraft? Minecraft is just a video game, right? With one of my first projects, Physical Minecraft, I set out to change that. Physical Minecraft bridges the gap between your monitor and your brain, by letting you control the game with a wand. It&#8217;s much more intuitive to play, rather than [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":238,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[23],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/posts\/1"}],"collection":[{"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/comments?post=1"}],"version-history":[{"count":3,"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/posts\/1\/revisions"}],"predecessor-version":[{"id":239,"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/posts\/1\/revisions\/239"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/media\/238"}],"wp:attachment":[{"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/media?parent=1"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/categories?post=1"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/archive.gagvani.com\/index.php\/wp-json\/wp\/v2\/tags?post=1"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}